Should I Buy A Mac For App Development

02.08.2020by

I was experimenting with cross-platform development for some time but it's only yesterday I tried to compile my code for iOS. I thought I could do development including UI design in either Visual Studio or Xamarin Studio and only deploy the app on a Mac hardware to do a check on device. The biggest surprise was that Xamarin Studio didn't support iOS projects on Windows. I was expecting more limitations on a Visual Studio side, not on the IDE owned by Xamarin. This left me only Visual Studio to do iOS development. But can I do the full circle, including UI design? I am not planning any sophisticated UIs, so far it's been mostly research of opportunities, and I am striving to put as much as possible in portable class libraries. To perform a test run of the app I opened a 'pay-as-you-go' account at MacInCloud and managed to run my app in a simulator, I also ran unit tests there. It works but performance is sluggish and you can't really develop on these VMs, they are just for tests. This brings me to the question of an optimal setup: I plan to buy a new machine soon and originally I was thinking about a powerful Windows 8 laptop. But since I won't be able to run Xamarin Studio for iOS projects on such machine, and Mac-in-cloud seems to be suitable only for short test sessions, looks like I will need to invest in some Mac hardware. Then the question is whether to have a Mac Mini companion to a Windows machine or to get for about the same price a decent MacBook.

Mar 29, 2016  The cheapest option would be to rent a Mac and use it only when you need to create a build for your iOS app. You can use the pay-as-you-go plan from MacInCloud costing $1/hour. If you only need to do a 'release' every two weeks or so, that would probably be around $4/month.

Dec 08, 2016  A hands-on introduction to iOS app development using Swift. Jump Right In. Start Developing iOS Apps (Swift) is the perfect starting point for learning to create apps that run on iPhone and iPad. View this set of incremental lessons as a guided introduction to building your first app—including the tools, major concepts, and best practices that will ease your path. How to choose the best Mac for app development We have already established that you will need a Mac that can run macOS Mojave 10.14.4 or later in order to use the latest version of Xcode, and here. Hi Vagif, The way I do it is by running Visual Studio in a visualized copy of Windows 8 using parallels 8. So the same Mac is used entirely through the development process - Visual Studio on Windows 8 to develop the app, compiles and executes in the simulator on the mac side and it's easy to switch between the two and it works very well. The verb here should be must, not should. I’ve personally coded for a few months on a borrowed Mac (Virtual Machine) and it was a tedious experience. When I switched to my first Apple machine, a beautiful MacBook Air, my productivity rose dramatic.

Apr 29, 2019  In the Dock arrangement below, the first app is Launchpad. It seems Snaps will ignore Finder so it starts counting after Finder which is the first app pinned to my Dock. If you tap Command+2, it will launch Safari, Command+3 will open Notes, and so on. Putting your applications folder in your dock enables you to get rid of icons in your dock that you rarely use, and still have 1-click access to all of your installed applications. This not only keeps your dock clutter-free, but it also makes it easier to navigate to your. This simple guide shows you how to group your favorite and frequently required apps together and add them to dock in latest Mac OS X 10.10 Yosemite. Adding a single App icon to dock is very simple, you just need to drag and drop in the free space of the dock. Removing an app from dock also easy, you need to drag the app icon from dock and drop into the Trash (Recycle bin). Oct 22, 2018  Choose the “Dock” preference panel Uncheck the box next to “Show recent applications in Dock” to hide the recent apps from the Dock in Mac OS Once you toggle off the “Show recent applications in Dock” switch, the app icons shown in the Recent Apps section will immediately disappear from the Mac Dock, shrinking the Dock down a bit. The OS X Dock by default contains a single non-modifiable spacer between the applications portion on the left and the file, folder, and Trash portion on the right. Using the Terminal command below, however, users can add additional spacers to the Dock to help further organize and separate Dock items. Open Terminal and enter the following command. Mac os x dock apps.

Should I Buy A Mac For App Development

So I appreciate an advice on a decent setup for cross-platform app development. What works best for you? Should I always have a decent Mac notebook if I include iOS in the set of supported platforms?

Thanks in advance

macOS Big Sur takes the most advanced operating system in the world to a whole new level of power and beauty, making your apps look better than ever on an all-new interface. New widget features and the new widget gallery help you deliver more value to your users. Adding intelligence to your apps with machine learning is even simpler and more extensive with new tools, models, training capabilities, and APIs. You can create more powerful Mac versions of your iPad apps with Mac Catalyst. And you can now easily bring your extensions to Safari — and to the App Store.

All-new Interface

macOS Big Sur brings a new design that’s been finely tuned for the powerful features that make a Mac a Mac. Core features, such as the menu bar and Dock, take advantage of the large Mac display, with translucent backings and spacious pull-down menus. The new Control Center, designed just for Mac, provides quick access to controls while keeping the menu bar clutter-free. Notification Center puts recent notifications and powerful new widgets together in a single view for at-a-glance information as you work. And a streamlined new design for apps features full-height sidebars and integrated toolbar buttons.

Widgets

Easily build widgets using the WidgetKit framework and the new widget API for SwiftUI. Widgets now come in multiple sizes, and users can visit the new widget gallery to search, preview sizes, and add them to Notification Center to access important details at a glance.

Safari Extensions

With support for the popular WebExtension API, it’s even easier to bring powerful extensions to Safari. Xcode 12 even includes a porting tool to streamline the process.

The new Extensions category on the Mac App Store showcases Safari extensions, with editorial spotlights and top charts to help users discover and download great extensions from the developer community.

Machine Learning

With macOS Big Sur, creating apps that leverage the power of machine learning is even easier and more extensive with additional tools in Core ML for model deployment, new models and training capabilities in Create ML, more APIs for vision and natural language, and improved resources for training on Mac and converting models to Core ML format.

Should I Buy A Mac For App Development System

Mac Catalyst

Create even more powerful Mac versions of your iPad apps. Apps built with Mac Catalyst now take on the new look of macOS Big Sur and help you better define the look and behavior of your apps. You can choose to turn off automatic scaling of iPad controls and layout, allowing you to precisely place every pixel on the screen. Provide full control of your app using just the keyboard, take advantage of the updated Photos picker, access more iOS frameworks, and more.

User privacy on the App Store.

Later this year, the Mac App Store will help users understand apps’ privacy practices. You’ll need to enter your privacy practice details into App Store Connect for display on your product page.

Universal App Quick Start Program

Should I Buy A Mac For App Development Center

Get your apps ready for Apple Silicon Macs. Create next-generation Universal apps that take full advantage of the capabilities the new architecture has to offer. Get all the tools, resources, support, and even access to prototype hardware you’ll need. You can also watch a collection of videos from WWDC20 to help you get started.

Tools and resources

Should I Buy A Macbook

Use Xcode 12 beta and these resources to build apps for macOS Big Sur.

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